搜索资源列表
brainavi
- 为了从各个方向观察脑部结构,可以对重建结果图像进行三维旋转变换,并生成动画进行显示。基本思想是:图形经过三维旋转,由于其等值面连接方式不变,因而结构不会发生变形。-In order to observe the brain structure from all directions, you can rotate three-dimensional image reconstruction transform, and generate the animation display. The ba
Three-dimensional
- 计算机图形学中的三维变换,几何变换,包括平移、错切、对称;投影变换,包括平行投影和透视图-Three-dimensional computer graphics, transformations, geometric transformations, including translation, shear, symmetry projection transformation, including the parallel projection and perspective
sanweibianhuan
- 三维图形的变换包括平移旋转变比错切对称,以及正交投影和旋转投影-3d graphic transform including translation rotating transformer ratios shear is symmetrical, and orthogonal projection and rotating projection
ogl3-Trackball
- 空间移动三维图形,将鼠标的动作转换为三维图形的变换-Space moving three-dimensional graphics, mouse movements transform into three-dimensional graphics
program
- opengl的常用程序集合,内含简单图形的映射变换,三维图形的动态事例等-it is fucking useful
sanweituxing-bianhuan
- 计算机图形学中的三维图形的组合变换,空间中一点p绕空间中任一轴AB逆时针旋转r角,求旋转矩阵RAB -In computer graphics, the combination of 3 d graphics transformation, the space in a point p in the space around any axis AB counter-clockwise r Angle, o RAB rotation matrix
cg3Dtrans
- 这是一个MFC下基于openGL的关于三维图形基本变换的程序,建立了空间坐标系等图形。-this is a program in MFC based on openGL
Perspective-Projection-Matrix
- 透视投影为三维图形显示的基础,在此基础上提出了一种基于透视投影矩阵的数学模型.可方便地将空间三维坐标转换为透视投影坐标,并实时地在屏幕上展现出来.并以三维数据的透视投影为例,显示了经过该透视变换后的透视图,验证了该方法的有效性.-Perspective projection of three-dimensional graphics based on this based on the perspective projection matrix based on a mathematical m
Matlab_MRI_3Dreconstruction
- 基于Matlab软件编程实现MC算法对人体脑部MRI图像进行面绘制三维重建;利用三维旋转变换和动画函数对脑部图形进行动画显示-Based on Matlab software programming realize MC algorithm on human brain MRI images drawn face 3 d reconstruction Use of 3 d rotation transformation and animation of brain function graph
graph(Part3)
- VC++实现的常用图形变换,图像平移,图像旋转,二维以及三维图形处理-Transformation of commonly used graphics in VC++, image translation, image rotation, 2D and 3D graphics
opengl-Application
- 学习opengl时设计的一个简单应用程序,可以实现三维图形多向旋转,绘制直线和圆以及二维图形的变换等功能。需要添加opengl库。-A simple application designed to learn opengl, you can achieve the functions of the three-dimensional graphics and more to the rotation, draw lines and circles as well as two-dimension
report-of-tuxingxue
- 实验一 直线生成算法 实验二 圆弧生成算法 实验三 窗口菜单交互界面 实验四 区域填充算法 实验五 裁剪算法算法 实验六 图形软件开发包/库应用 实验七 曲线的生成算法 实验八 曲面生成算法 实验九 二维图形变换-Experimental line generation algorithm experiment two arcs to generate the algorithm experimental three-window menu interface e
Computer-graphics
- 计算机图形学本程序是基于VC++环境下的MFC程序,主要实现了二维图形的显示与绘制,具体功能如下: (1)画直线、画多边形、画圆、画字符 (2)对多边形进行填充 (3)图形裁剪 (4)图形的几何变换 (5)三维图形的消隐及着色 -Computer graphics of this program is the the MFC program based on VC++ environment, the main achievement of the two-dimensi
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。 一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。 二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。 三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边
six
- 首先绘制出原始立方体,然后根据三维图形的基本几何变换算法,做出立方体的平移、比例、旋转、反射、错切五种变换。主要是要在实验过程中掌握三维平移、比例、旋转、反射和错切这5种变换方法和三维坐标向屏幕二维坐标变换的方法。-First draw the original cube to make cube translational and basic geometric transformation algorithm based on three-dimensional graphics, scal
Opengl-zuhe-feiji
- 由简单的三维图形组合而成的飞行飞机,通过各种变换方法进行组合-Flying aircraft, by the combination of simple three-dimensional graphics to be combined through various transformations
transformati
- 三维图形的变换,旋转,比例变换以及恢复到初始位置-The transformation of the three-dimensional graphics
Three-dimensional-graphics-
- 实现三维图形一般的绘制,几何变换,渲染,材质,光照等一系列功能-Three-dimensional graphics rendering, geometric transformations, rendering, material, light a series of functions
Opengl-zuhe-feiji
- 由简单的三维图形组合而成的飞行飞机,通过各种变换方法进行组合-Flying aircraft, by the combination of simple three-dimensional graphics to be combined through various transformations
threedegree
- 三维图形的几何变换,旋转,平移,对称,俯视等-Three-dimensional graphics geometric transformation, rotation, translation, symmetry, overlooking etc.